1  5 
ACT IT OUT! LOGIC FOR YOUNG THINKERS 
72 logic problems to determine proper placement of items from teacher provided clues; ideal for starters or center activities for independent task time 
$15.00

4  8 
ALGEBRAIC CLUES: ESTIMATION & COMMUNICATION 
40 pages for estimation of visualized circles followed by 20 activities for working with a partner to establish the actual number; algebraic clues are given to assist in determining the value of the unknowns; ideal for starters

$10.00

4  8 
ALGEBRAIC COMMUNICATING WITH TILES 
78 activities for students to form a list of numbers utilizing tiles 0 through 9 by listening to and/or reading algebraic clues; each listing involves 1, 2, or 3 unknowns; ideal for mental math

$10.00

4  8 
CHARTING THE UNKNOWNS 
57 activites for finding the possible values of two unknowns when a total has been given; utilization of the guess and check strategy combined with seeing a pattern and keeping an organized chart of values; ideal for starters 
$15.00

4  8 
CLASSIFIED INFORMATION: NUMBERS FOR A REASON 
48 warm up and 48 main activities for classifying 8 given numbers into 2 groups for a mathematical reason; ideal for starters 
$15.00

4  8 
CLUES & CUES: COOPERATIVE PROBLEM SOLVING 
90 cooperative math experiences for groups of 4; focus on building numbers, forming rectangles, and problem solving encounters 
$15.00

4  8 
COMMUNICATING WITH TILES 
90 activities utilizing mathematics vocabulary and concepts; intended to deal with mathematics as a language: listening, forming numbers, and communicating orally; ideal for starters

$10.00

4  8 
CONTRASTING FACTS: COOPERATIVE TRIVIA STARTERS 
50 cooperative experiences for guessing about a real life situation and then refining estimates on the basis of mathematical vocabulary/concepts; ideal for starters

$10.00

4  8 
COOP THINKING 
cooperative starters, mental math and pursuit problems plus trio tiling activities 
$15.00

4  8 
CRACK THE CODE, BOOK B 
180 daily problems including alphabet and symbol codes plus 36 pages of code deciphering; ideal for stumper problems 
$15.00

4  8 
CRACK THE CODE, BOOK B DIGITAL TASKS: SET A 
*NEW DIGITAL Activities from Crack The Code Book B have been converted to digital task cards. Set A has 48 different interactive encounters from the first 1/3 of the book: 12 alphabet code, 12 letter code, 12 number not belonging, and 12 shape code tasks

$10.00

4  8 
CRACK THE CODE, BOOK B DIGITAL TASKS: SET B 
*NEW DIGITAL Activities from Crack The Code Book B have been converted to digital task cards. Set B has 48 different interactive encounters from the second 1/3 of the book: 12 alphabet code, 12 letter code, 12 number not belonging, and 12 shape code tasks

$10.00

4  8 
CRACK THE CODE, BOOK B DIGITAL TASKS: SET C 
*NEW DIGITAL Activities from Crack The Code Book B have been converted to digital task cards. Set C has 48 different interactive encounters from the last 1/3 of the book: 12 alphabet code, 12 letter code, 12 number not belonging, and 12 shape code tasks

$10.00

4  8 
CRACK THE CODE, BOOK B DIGITAL TASKS: SET ABC 
*NEW DIGITAL Set ABC has all 144 interactive encounters (compilation of sets A and B and C): 36 alphabet code, 36 letter code, 36 number not belonging, and 36 shape code tasks

$25.00

4  8 
DETECTIVE/PROBLEM SOLVER 
36 pages of word problems to be done with the detective communicating the problem to the problem solver and 36 pages of spatial designs to encourage mathematical communication skills 
$15.00

4  8 
FINDING X ...ALGEBRA BEGINNINGS 
100 activities utilizing math vocabulary and the problem strategy of elimination to determine the value for x; ideal for starters 
$15.00

4  8 
FORM AN EQUATION 
120 activites for creating balances by utilizing designated digits to form equations: addition, subtraction, multiplication, division, and mixed basic operations; ideal for starters and/or stumpers 
$15.00

4  8 
I HAVE 
40 activities to be cut into 24 strips each for computational skills, concepts and vocabulary such as place value, money: change, fractional parts, reasonable possibility, angles; ideal for classroom oral mental math or for centers for independent task time 
$15.00

4  8 
IF . . . THEN . . . THINK & THINK AGAIN 
72 problem solving activities involving if . . . then... reasoning, thinking and logic; ideal for cooperative work with a partner 
$15.00

4  8 
JUSTIFY YOUR THINKING 
40 higher level thinking problems to encourage generalizations and communication; ideal for cooperative work with a partner 
$15.00
